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Matt Gleeson's avatar

I think the Portal games handle narrative very well. With GLaDOS and Wheatley following your journey, they are always at hand to provide story and guidance that fits well in the game setting.

While communication is basically one-way, they do react and comment based on your actions within the game, so it feels natural and never forced.

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Scott's avatar

The persistant companion reminds me a bit of Diablo 3, albeit there are three you can choose from/swap with at any given time. As we play through the content there are somewhat unique responses that these companions give to the player based on the sex and class of the character, but we also see the companions grow and change a bit as time goes on. Clearly not the same as a father/son relationship nor quite the level of persistence, but it definitely adds comic relief and meaningful character development over time that allows the player to enjoy both the companions and their own characters even more.

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