There are many Metroid-style games which allow you to unlock ability "keys" which don't really open your gameplay choices, but just grant you access to new levels/areas. Interesting to think about gameplay tools that let you access *creative*, solution-focused "spaces" rather than simple geographical ones.
There are many Metroid-style games which allow you to unlock ability "keys" which don't really open your gameplay choices, but just grant you access to new levels/areas. Interesting to think about gameplay tools that let you access *creative*, solution-focused "spaces" rather than simple geographical ones.